Game Factory Podcast

A Podcast about Making Games

Skip to content
  • Twitch
  • YouTube
  • iTunes

Episode 8: Marketing, Part 2

We finish up our discussion on marketing by digging deeper into how to get covered by the press and how similar concepts apply to YouTubers. And we sign off for this season as we think about the future.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode8.m4a

December 22, 2015podcastgamefactorypodcast

Episode 7: Marketing, Part 1

This week we discuss marketing and how to promote your game. We discus various marketing channels and how they differ in effort and effectiveness. We also chat about how some marketing approaches from the past don’t hold up today and how twitter just isn’t as fun as it used to be.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode7.m4a

December 14, 2015podcastgamefactorypodcast

Episode 6: Funding Your Game, Part 2

We continue our discussion about Game Funding by discussing self funding, government tax breaks, grants, and mysterious secret investors. We also squeeze in some Q&A at the end.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode6.m4a

December 7, 2015podcastgamefactorypodcast

Episode 5: Funding Your Game, Part 1

This week we talk about various ways to get funding for your game. We discuss game publishers, venture capitalists (not Mike’s definition of them), and crowdfunding. We’ll talk more about less conventional funding methods next time.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode5.m4a

November 28, 2015podcastgamefactorypodcast

Episode 4: Going Indie

Moo, Andrew, and Mike discuss the process of leaving a studio job and starting an indie studio. They talk about how they prepared, what they were expecting, the high highs, and some very low lows.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode4.m4a

November 23, 2015podcastgamefactorypodcast

Episode 3: Life After Launch

We discuss how a game’s life continues after launch and our experiences with updates, sales, and the like to keep our games kicking. Also, we do Q&A with twitch chat and get distracted by the indiepocalypse.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode3.m4a

November 15, 2015podcastgamefactorypodcast

Episode 2: Phases of Game Development

We use Volume and Tango Fiesta to walk listeners through the various phases of a game’s development. We discuss the idea phase, testing and proving through pre-production and prototype, and finishing the game through production, alpha, and beta.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode2.m4a

November 9, 2015podcastgamefactorypodcast

Episode 1: Getting into Games

Andrew, Mike, and Moo reminisce about how they got into the games industry many moons ago. They discuss when they decided to work in games, how they prepared themselves, and how they got their big break. They ponder how things would be different if they were applying today and what they’re looking for when they’re hiring now.

http://gamefactorypodcast.com/wp-content/podcasts/series1/Episode1.m4a

October 21, 2015podcastgamefactorypodcast

Recent Posts

  • Episode 8: Marketing, Part 2
  • Episode 7: Marketing, Part 1
  • Episode 6: Funding Your Game, Part 2
  • Episode 5: Funding Your Game, Part 1
  • Episode 4: Going Indie

Recent Comments

    Archives

    • December 2015
    • November 2015
    • October 2015

    Categories

    • podcast

    Meta

    • Log in
    • Entries RSS
    • Comments RSS
    • WordPress.org
    Proudly powered by WordPress